Author Topic: EDAF80 - Computer Graphics 2019 HT1  (Read 2648 times)

Offline Linus_Ja

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #30 on: 2019-10-16 14:02:00 »
< < < ~~~ L I N J A R D ~~~ > > >





Imagine you're stuck, on a island, in the middle of the ocean, and you're forced to play billiard for your survival. We'll that's pretty much Linjard!
By Linus Jacobson
Other features include:

  • Broken physics system with dysfunctional forces calculations
  • Sick pool bath ball textures of various colours
  • Unreliable ball bounces
  • Speedy balls
  • Player vs Player
  • Player vs World (because the balls are hard enough to get out of the board)
  • V E R Y noice water
  • Models built in the code
  • Explorer mode: after pressing L
  • Time control (resetting the balls) after pressing O
  • Camera clamped above ground :o
  • NO soundeffects
  • Lit animated pathways when balls fall of board (using cubic interpolation)

Quote
Amazing - Random person

Is this YOUR type of game? Buy it at: <<< www.notawebsite.com/Linjard >>>!
« Last Edit: 2019-10-21 00:01:05 by Linus_Ja »

Offline bbh13gst

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #31 on: 2019-10-17 10:53:28 »
Evasive Maneuver - Asteroids
By: Sara Andersson & Gustav Strömberg
This is a simple game where the player avoids the incoming asteroids. The current version of the game has 20 asteroids with random direction and spawning and the player avoid them with w, a, s, d.

On collision with an asteroid, the game will generate a Game Over sign and makes the player unable to move.

The game is implemented with an Asteroid class (which takes care of spawning, respawning, direction, and movement), player Node and the controls, and a cube map (for background).

Offline ax3557de-s

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #32 on: 2019-10-17 11:35:37 »
Torus Ride
By Axel Delbom & Jonatan Kronander

A simple torus ride game the objective is to collect as many torus rings as possible.
  • Infinite game play
  • Randomized torus path
  • Interpolated race path smooth ride
  • Procedural generated terrain
  • Nice airplane model
  • Physics collision using sphere collider
  • Airplane using acceleration to give a smooth start and stop

Offline dat15lgu

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #33 on: 2019-10-17 14:09:02 »
Speed Boat Racing
By Linus Gudmundsson & Jacob Canbäck

A basic boat game where you struggle to complete a course littered with mines in as low a time as possible.

Features:
* Everything floats on the water
* Counter for time taken
* Collision detection for fences and mines using 2d seperating axis test.



Offline su1413fa-s

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #34 on: 2019-10-17 14:24:23 »
How do you post images in this forum?

Offline st8636ax-s

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #35 on: 2019-10-17 14:28:34 »
RGB
by Max Nyberg Carlsson & Steinunn Ósk Axelsdóttir

A simple memory exercise game.
You see your reference picture for 4 seconds and the goal is to replicate the picture. You only have 7 seconds to complete.

Features:
*Score count
*Game over if score goes to 0  :-[
*Comparison of the 2 pictures to see how good/bad you were
*Stressful 80s background

Asteroids not included  8)

Offline 0.jasonchang

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #36 on: 2019-10-17 16:03:49 »
B-2 Bomber Simulator
By Jason Chang


A simple obstacle course for simulating flight experience of a Northrop Grumman B-2 Spirit.

Key Features:
* Flight movement demonstrates the aircraft principal axes of Yaw, Pitch and Roll
* Obstacle course models a route after pseudorandomized helix curve
* Award of points based on the percentage of tori completed
* Glowing of tori that have been completed based on sphere-sphere intersections
* Imported a detailed model of Northrop Grumman B-2 Spirit
* Aircraft movement takes into account of thrust, lift, gravity, and drag for smoother animation


See following link for shared screenshots:
https://drive.google.com/drive/folders/1A29MnU5_Zg_xIBLkhORjCXU168mDlfPv?usp=sharing

Offline mi0027mu-s

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #37 on: 2019-10-23 22:08:24 »
Welcome to Stargate Racer!

Navigate using the wasd keys and the mouse.

Complete the course by shooting down the numbered balls as fast as possible, in order.
Go through the stargate when you have completed the course.

Features:
  • Ship follows camera
  • Collision detection between lasers and balls and ship, balls and stargate
  • Teleportation by means of a device known as a Stargate
  • Full range of motion with inertia
  • A menu system

Videos:
Gameplay
Game Over

High res pics:
game_over.jpg
in_game.jpg
menu.jpg

For Windows x64 only
Download here: Stargate Racer <--- Updated! Included vcruntime140_1.dll
by: Mikael Murstam
« Last Edit: 2019-10-26 21:48:12 by mi0027mu-s »

Offline da7308ca-s

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #38 on: 2019-10-24 10:58:17 »
Asteroid dodger



Your out in space free to steer you spaceship in whatever direction you like. Your only object is to stay alive as long as possible by avoiding the incoming asteroids. Steering is done through the WASD keys. When hit by an asteroid you lose a point of health starting at five and the game finishes when you're out of health.

Features
  • Infinite World
  • Asteroids with random trajectories and spin
  • Cool space ship model

Offline ArneStenkrona

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #39 on: 2019-10-24 11:25:53 »
Interpolated Shooting Adventure 3D
Authors:
Arne Stenkrona

Features:
  • 2 whole degrees of freedom
  • No-clipping mode (Clipping mode not available)
  • On rail movement
  • Butterball cannon

Screenshots:
https://imgur.com/5WnzEC0
https://imgur.com/UeIu5ih

Offline airCstnr

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #40 on: 2019-10-24 11:45:52 »
Follow Dory


Storyline

You are Martin in the Ocean.
Follow Dory to find Nemo.
Don't loose Dory or hit mines, otherwise you will not find your way.

Authors

Niklas Karlsson & Raphael Castanier

Features

- Collision detection using object radius
- Path generation and interpolation
- Game functionalities (play/pause, countdown, restart)
- GUI Feedback
- Loading objects (shapes and textures)
- Shaders (texture, cubemap, water, phong)

Pictures

Countdown before game starts

Follow Dory without touching mines

Dory got too far away

Credits to

Phaddergroup 1 : Finding Nemo

Original post


https://github.com/airCstnr/EDAF80-Computer-Graphics/blob/master/presentation/README_RAPHAEL_NIKLAS.md

Offline andreaslth123456789

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #41 on: 2019-10-24 11:58:48 »
Asteroids
You control a spaceship somewhere in space. The asteroids are coming, but what are you going to do about it? Will you sit idle as the asteroids destroy everything you love, or will you stand up and fight for your right to shoot asteroids!?

Features include:
Collision detection
Asteroid explosions
Infinite Asteroid stream
Spaceship movement
Epic solar spaceship gun

By:
Emmanuel Kring and Andreas Lepik

Offline au6787cn-s

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #42 on: 2019-10-24 14:07:34 »
Jumping Seagulls!

60 Seconds on the clock, get as many points as you can by getting to the higher ground.
Features:
Head to head game play.
Moving blocks.
Smooth jumping.
Beware the water.
Interactive scoreboard.


https://drive.google.com/drive/folders/1hMdggW8kl3NU-3jnSuf-VEy_IvcIPzLT

Offline jo3812ro-s

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #43 on: 2019-10-24 14:48:42 »
UFO Invasion
by Jos Rosenqvist and Faraz Azarnoush

Description
Shoot down as many UFOs as you can by clicking on them. You have 30 seconds!

Features
Collision detection (between rays cast from the screen and ellipsoids representing UFOs)
UFO paths defined using Catmull-Rom splines
Various stats shown to the player

Asset credits
UFO model from https://sketchfab.com/3d-models/spinning-ufo-ca517cda25624ad291ae086fc9c10b0d
Skybox from https://opengameart.org/content/space-skybox-1

Screenshot
https://imgur.com/QcYBJHb

Offline em2231ul

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Re: EDAF80 - Computer Graphics 2019 HT1
« Reply #44 on: 2019-10-24 15:40:51 »
Astroids!
Try your best to dodge the asteroids or you will lose!

Features:
Collision detection (between the ship and the asteroids)
Asteroids that come at you in different sizes and velocity
A timer to see if you can better your score

Credits:
Skybox https://opengameart.org/content/space-skyboxes-0

Author:
Emelie Ulin

Link to the screenshot and the zip-file : https://drive.google.com/open?id=1DRa2GriC6Oglt0RrFRU_QlPntga4hd1c
« Last Edit: 2019-10-24 15:42:31 by em2231ul »